Thursday, January 27, 2011
Friday, January 21, 2011
Wednesday, January 19, 2011
Worldbuilding and New Ways to Imagine
Play is the forgotten art of human creation, a process that acknowledges the creative chaos inherent in developing the logic of storytelling worlds.
The digital tools of our time form a unique creative laboratory: a toy box of ideas. How do we use these digital tools to create narrative play-spaces in which audience and creator can be immersed in collaborative experience, be it virtual or real, passive or interactive?
-5D
The digital tools of our time form a unique creative laboratory: a toy box of ideas. How do we use these digital tools to create narrative play-spaces in which audience and creator can be immersed in collaborative experience, be it virtual or real, passive or interactive?
-5D
Friday, January 14, 2011
T-Shaped Creativity
T-Shaped Creativity is a way of looking at a type of creative process situated at the intersection of Interactive Marketing+Experience Design. This visualization looks simplistic—but in fact is difficult to pull off. It entails getting the likes of Storytellers, Brand Strategists, and Experience Designers to coordinate activities. Take away just one "building block" of the "T"—and the Interactive Experience is incomplete.Read More @ Marketing Profs
Wednesday, January 12, 2011
Ask Better Questions
Dunning-Kruger effect: people who don't know much tend not to recognize their ignorance and so fail to seek better information.
Judge a man by his questions rather than by his answers. So said French philosopher -Voltaire
Judge a man by his questions rather than by his answers. So said French philosopher -Voltaire
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