Wednesday, April 20, 2011

Giving Camelot the National Geographic Look

Find out how Camelot has been re-imagined.



Sword and sorcery epics are back on TV, with Starz' Camelot facing off with HBO's Game of Thrones. In the case of this post-modern take on the Arthurian legend, Camelot (airing Fridays at 10:00 pm) is all about the romance, the magic, the politics and falling in love with the wrong person, according to head writer Chris Chibnall.
Thus, when chaos threatens to engulf Britain, Merlin (Joseph Fiennes) installs the young and impetuous Arthur (Jamie Campbell Bower), the unknown heir to the throne raised from birth as a commoner. But half-sister Morgan (Eva Green) desires the crown as well and is willing to summon unnatural forces to grab it.
In conjunction with an overall naturalistic look, the vfx achieves a National Geographic quality. Arc Prods. (formerly Starz Animation Toronto) has created about 300 vfx shots throughout the 10-episodes for season one, under the leadership of Bret Culp, the visual effects producer, Patrik Witzman, the CG supervisor and Maria Gordon, the compositing supervisor.
Julian Parry (House of Wax), the overall visual effects supervisor, says Camelot is the perfect blend of practical and CG, and that the bulk of the CG work is divided into four main areas: Camelot Castle, Pendragon Castle, historic period landscapes and Merlin's Magic. Maya, boujou, Nuke and Photoshop were the primary tools... LINK TO: Animation World Network



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